=== Цвишенцуг ===
:''Главна статија: [[Цвишенцуг]]''
The German ''zwischenzug'' means "intermediate move"; it is a common tactic that occurs in almost every game: instead of countering a direct threat, which the opponent expects, a move is played which poses an even more devastating threat, often an attack against the queen or the king. The opponent has to counter that threat first, and this will ideally change the situation to a disadvantage.
When you plan your tactics, you should always watch out for a ''zwischenzug''.
Don't assume that the opponent has to counter your threats immediately.
It is good practice to always check whether your opponent has a check or a move threatening your queen. Conversely, anticipate your opponent's threats and plan a surprising ''zwischenzug''.
=== Жртвувања ===
:''Главни статии: [[Гамбит]], [[жртвена размена]]''
Often it is necessary to throw the opponent's position or [[темпо (шах)|темпо]] out of balance by first '''sacrificing''' some material, sometimes to be regained with interest a couple of moves later. Pawn sacrifices in the opening are known as gambits; they are usually not intended for material short-term gain but instead to achieve a more active position.
Direct attacks against the enemy [[King (chess)|king]] are often started by sacrifices; a common example is a bishop sacrificing itself on h7, checking the king on g8 who has to take the bishop, after which the white queen and knight develop a fulminant attack.
=== Напади врз кралот ===
Colle vs. O' Hanlon, 1930<br> Colle played 12.Bxh7+''
Attacks against the castled king are usually justified by some imbalance: you have more firepower on the king's side than your opponent, or the opponent weakened his king's position by moving one of the pawns in front of the king.
Many mating attacks are introduced by sacrifices: if mate is the goal, material doesn't matter anymore. The queen is almost always the most important piece in a mating attack, since she has various ways of mating a king. The most common is a direct "contact check" while being protected by one of her own pieces. For instance, white knight g5, black king on g8 and the queen mates at h7, or black bishop at f6 or h6 and the white queen on g7 mates the black king on g8.
Don't assume that every move in a mating attack has to be a check. Often, a check just drives the king to a better position, or weakens your own setup. Try to find "quiet" moves which seal the deal.
:''Главна статија: [[Цугцванг]]''
In chess, ''zugzwang'' (German for "compulsion to move") occurs when one player, because it is his turn to move, must make a move but every possible move weakens his position. The player is put at a disadvantage because he would like to pass and make no move, but a move has to be made. Situations involving zugzwang occur uncommonly; when they do occur, it is most commonly in the endgame, where there are fewer choices of available moves.
== Стратегија ==
=== Отворање ===
:''Главна статија: [[Шаховско отворање]]''
For beginners, it is not helpful to memorize opening moves. Instead, by carefully following a handful of principles, one can typically achieve a decent position for the middle game unless facing an exceptionally skilled opponent.
The most important part of the board is the center (e4, d4, e5, d5). The first goal is to position pawns and minor pieces in such a way as to control the center. The second goal is to move the king away from the dangerous center by castling. The third goal is to mobilize (develop) as many major pieces as possible.
Every move should contribute to these goals and one should avoid losing time by making useless moves. The white knights are usually developed to c3 and f3 upon their first moves. The queen should avoid moving too early and too far into enemy territory because otherwise the opponent will be able to play developing moves which at the same time threaten the queen. Once castling has been achieved, the remaining bishops and knights should be moved out of the way so that the two rooks protect each other and operate more effectively. This usually requires the first 10 moves or more and ends the opening phase of the game.
=== Простор ===